/blog
Notes from shipping games with AI.
We're a small studio. The team is mostly AI. Here's how it works, in plain English.
7 steps
Every game starts with one sentence. If it doesn't fit, we don't build it. Here's how to find the sentence.
We open a chat with the AI and pressure-test the idea for 15 minutes. The AI plays devil's advocate.
The Producer agent turns the brief into a concrete to-do list. Every line has to be testable.
The Designer agent creates the visuals. It looks at our existing games and matches the style — never invents a new one.
Multiple AI programmers work in parallel, each on a different file. The team lead splits work so they never collide.
Before shipping, automated tests play the game like a robot. If anything fails, the deploy is blocked.
All tests green. The Release agent builds the iOS and Android packages, submits to the stores, then waits.