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Dodge or Die

Hypercasual endless survival.

An endless dodging arena where every meter survived speeds the world up. Multiple modes — Arena, Coop, Journey — and AI bots that get nastier as you climb.

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Platform: iOS · Android · Web

Dodge or Die app icon
0
Modes
0k
Lines of code
0
AI commits

/why

Why we made it

Hypercasual is crowded. We wanted to ship one with three modes and AI bots — and prove an indie can match the polish of studio-built apps using AI as pair programmer.

/play

How to Play

  1. 01Swipe or tap to dodge incoming obstacles.
  2. 02The further you go, the faster it gets — 1.0x up to 2.5x speed.
  3. 03Pick a mode: Arena (single run), Coop (with a friend), Journey (story progression).
  4. 04Camera follows you with adjustable deadzone for comfort.
  5. 05Bots can join as practice opponents at any difficulty.
  6. 06Share your distance with a screenshot built into the game.

/features

Features

3 Game Modes

AI Bots

Coop Multiplayer

Speed Scaling

/tech

Under the hood

  • Distance-based speed boost: 1.0x to 2.5x with smooth ease.
  • Camera deadzone tuning per device aspect ratio.
  • AI bot difficulty scales with player rolling average.
  • Capacitor wrapper sharing 100% JS code with web build.

/devlog

Dev log

  • 01
    2026-03

    Camera deadzone added

    Player no longer glued to center — feels more like a real arena.

  • 02
    2026-04

    Speed boost re-tuned

    Easing curve smoother at high speeds, less motion sickness.

  • 03
    2026-04

    Coop mode shipped

    Two players, shared survival timer.

/next

What's next

  • [ ]Asymmetric coop (one dodges, one attacks)
  • [ ]Boss arena every 500m in Journey
  • [ ]Custom skin shop
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