Released
Dodge or Die
Hypercasual endless survival.
An endless dodging arena where every meter survived speeds the world up. Multiple modes — Arena, Coop, Journey — and AI bots that get nastier as you climb.
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Download on theApp Store
Get it onGoogle Play
Platform: iOS · Android · Web
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Modes
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Lines of code
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AI commits
/why
Why we made it
Hypercasual is crowded. We wanted to ship one with three modes and AI bots — and prove an indie can match the polish of studio-built apps using AI as pair programmer.
/play
How to Play
- 01Swipe or tap to dodge incoming obstacles.
- 02The further you go, the faster it gets — 1.0x up to 2.5x speed.
- 03Pick a mode: Arena (single run), Coop (with a friend), Journey (story progression).
- 04Camera follows you with adjustable deadzone for comfort.
- 05Bots can join as practice opponents at any difficulty.
- 06Share your distance with a screenshot built into the game.
/features
Features
3 Game Modes
AI Bots
Coop Multiplayer
Speed Scaling
/tech
Under the hood
- Distance-based speed boost: 1.0x to 2.5x with smooth ease.
- Camera deadzone tuning per device aspect ratio.
- AI bot difficulty scales with player rolling average.
- Capacitor wrapper sharing 100% JS code with web build.
/devlog
Dev log
- 012026-03
Camera deadzone added
Player no longer glued to center — feels more like a real arena.
- 022026-04
Speed boost re-tuned
Easing curve smoother at high speeds, less motion sickness.
- 032026-04
Coop mode shipped
Two players, shared survival timer.
/next
What's next
- [ ]Asymmetric coop (one dodges, one attacks)
- [ ]Boss arena every 500m in Journey
- [ ]Custom skin shop